The worldwide market for Graphics Processing Units (GPUs) is experiencing a remarkable uptrend, with estimations showing a leap to a hefty USD 300 billion by 2030 from a base of over USD 41 billion in 2023. The market is set to experience a staggering compound annual growth rate (CAGR) of over 30% from 2023 to 2030. This growth acceleration is a direct result of heightened demand for advanced processors capable of performing intricate mathematical computations associated with 2D and 3D graphics, a staple of the burgeoning GPU sector.
The surge in 3D content, developments in the gaming industry, and the adoption of AI technology across various sectors like healthcare, manufacturing, real estate, and automotive are firing up the demand for avant-garde GPU technologies. Innovations in the automotive industry, including AI-powered solutions and GPU computing, are revolutionizing the future of vehicles, specifically in advanced driver assistance systems (ADAS), thereby propelling the demand for GPU technologies.
The uptake of big data technology is also a significant factor driving the GPU market expansion. Businesses are leveraging big data analytics for insightful decision-making and business intelligence, resulting in demand for GPUs capable of supporting cloud-based analytics applications and handling vast volumes of data. The unique ability of GPUs to perform parallel processing and handle graphics-intensive applications has cemented their indispensability in various sectors.
Despite the vibrant growth, there are stumbling blocks in the path. A decline in desktop computer sales and compatibility issues with advanced visual design tools pose a challenge to the GPU market. The rising popularity of laptops and mobile devices has caused a slump in demand for desktop computers. Further, GPU compatibility concerns with advanced visual design tools are a hindrance to their demand.
Emerging Trends and Dynamics in the GPU Sector:
Several trends are paving the way for the GPU market's evolution:
Open-Source GPU Support: Significant strides have been made in open-source graphics library, Mesa, by incorporating initial support for the NVIDIA GeForce RTX 40 GPUs. Despite the limitations to OpenGL and performance issues, this is a vital step forward for the open-source ecosystem.
留言